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The Inkwell Clown battles a boxing kangaroo.
The Boxing Kangaroo
Max helps the Inkwell Clown prepare for a family reunion.
The Reunion
Ko-Ko the Inkwell Clown spends a vacation at a rubbery amusement park.
Vacation
Max Fleischer draws the upper and lower halves of the Clown's body, which dance around separately before coming together. Max interacts with his creation before ultimately washing the Clown off the page with water.
Out of the Inkwell
Part of Max Fleischer's "Out of the Inkwell" series.
Perpetual Motion
Ko-Ko gathers eggs on a farm while Max works on an incubator.
Koko Gets Egg-Cited
In this 1925 Out of the Inkwell short, Ko-Ko the Clown becomes a barber. As usual, he eventually escapes the animated world for the "real." He hides in a shaving mug and when Max tries to lather up.
Ko-Ko the Barber
Max draws a circus poster featuring Ko-Ko the Clown and Fitz the dog, but the circus owner wants them replaced with a giant. On the poster, Ko-Ko and Fitz find ways to take on their oversized rival.
Ko-Ko at the Circus
Koko is trying to rescue his sweetheart, who is trapped atop a rugged mountain. However, when Max Fleischer runs out of ink, how will he draw the ladder for Koko to climb?
Surprise
Max asks Ko-Ko to act as his alarm clock before going to sleep. While Max sleeps, Ko-Ko goes to work dressing Max for the next day and replacing his surroundings so he'll be ready to go when the alarm clock rings in the morning.
KoKo's Klock
This fascinating and informative 1938 film, part of Paramount's Popular Science series, offers a tour through Fleischer Studios’ newly-built Miami studio during the making of the classic Popeye film Aladdin and His Wonderful Lamp.
Fleischer Studios Behind The Scenes
From the A&E "Biography" series, a review of the birth, development and cinematic history of Betty Boop, the flapper cartoon character who has been a popular icon since the 1930s.
Betty Boop: Queen of the Cartoons
Ko-Ko and Fitz celebrate the Fouth of July with fireworks and end up rocketed to an island inhabited by cannibals.
Koko Celebrates the Fourth
Max draws a tattoo of a cat on his coworker, and Fitz chases the cat around when the tattoo comes to life.
Ko-Ko's Tattoo
Max and Koko get mixed up with a live action gypsy fortune teller and then caught up with ghosts and monsters in this, as usual, delightful OUT OF THE INKWELL offering.
The Fortune Teller
The Inkwell Clown goes for a balloon ride. Later, Max's studio is filled with so many balloons that it floats away.
Balloons
Ko-Ko and Fitz try to make a humorless Indian laugh.
Ko-Ko Makes 'Em Laugh
A reporter interviews Max Fleischer about his creation, and Betty illustrates with excerpts from three prior cartoons.
Betty Boop's Rise to Fame
The Clown causes trouble for the Cartoonist, and a sculptor using the studio, when he escapes from his backdrop and hides in the wet clay of a bust.
Modeling
Max creates a penny arcade with a shooting gallery, much to the detriment of Ko-Ko and Fitz the Dog.
Koko the Hot Shot